To be up front with the viewers, if you are looking for an immersive virtual reality game that will challenge your idea of gaming, Stardrone VR isn't for you. But if you are looking for a stellar arcade-style game in VR where you race through a collection of levels in pinball type gameplay while collecting power-ups, star pieces and stars to proceed through a plethora of fascinating levels, then Stardrone VR is in fact for you! The game is graphically very beautiful and has a ton of colors and fun atmospheres to experience. The gameplay is fun and addicting and with 60 levels will keep you busy for hours.
I am not a huge arcade-styled game fan. Most of the time I find the games to be too simple and just boring. So to be honest, I wasn't expecting much from Stardrone VR when I began playing. And after watching the trailer or a tad bit of gameplay you essentially gather everything that encompasses the game. There wasn't any surprise for me, but I truly enjoyed my time playing Stardrone VR. Something about it is addicting and simply fun. The bright colors and maze-like levels just seem to speak to me. So if you are not an arcade person, don't count Stardrone out just yet.
The gameplay is very simple, you drive this space shuttle/piece/thing around and collect stars that once you have collected them all you can move to the next level. There are also in some levels star pieces that at the end you must have collected them all to progress. There are dangers lurking around each corner as you can get pricked by spiky walls, attacked by heat-seeking robots or shot at by rockets. There are round pieces in each level that when pressing X it moves you clock-wise or counter-clockwise depending on the direction you are going. You hold down X and when you release it you are shot toward the direction you were facing. This is a fun aspect and differentiates it from pinball because you are in constant motion. This is another reason why I like this game so much more than standard arcade games.
The main point of the game is to reach all the levels and reach high scores. If a score is high enough you will reach the leaderboards. These type of games never resonated with me well because I don't really care if my name is on a leaderboard. There seems to always be someone with less of a life than me who has practiced enough to be my score. So I just play to get through the levels. Thankfully there are 60 of them and I am about 25 levels in and have already played about 2.5 hours so this is a pretty lengthy game.
I want to take some time out to discuss the levels specifically. All 60 levels are very unique and present their own challenges. Some are as simple as a couple circles inside each other whereas others are complex and maze-like. The level design is definitely one of the key points in the game and one factor that makes the game enjoyable. Some levels are in the shape of objects while others are just some abstract forms.
Beatshapers nailed the difficulty on this game because I won't say it is difficult per se' but it certainly isn't easy. Challenging is the perfect descriptor. Not too hard, but not easy. Even on levels where you continually die, something about it doesn't infuriate me. Maybe it is the fun music, colorful graphics or the fact that the game starts up very quickly after you die. Regardless of reason, I loved the fact that this game straddled the line between being too easy but not hard enough to rage-quit.
My only complaint with Stardrone VR is the VR part. This game seriously does not need to be in VR. Honestly, this isn't VR in the slightest. You can technically look around as if you are in space, but there is no reason to do so. I was baffled on why this was in VR because I'm dead serious, this is in no way virtual reality. You are not immersed in the game whatsoever. It doesn't "put you in" Stardrone VR's world. So I am confused about this quite a bit. I mean, it's a good game, so I guess we PSVR users have another good game to play, but I don't really understand why it was marketed as a VR game.
The last thing I want to mention is the fact that the game actually possesses a pretty good deal of replay value. This may be counter-intuitive, because you think if you beat a level why go back. But each level is quick enough and the game is fun enough that after a week or two you will want to go back to play a level or two. There is no one formula to beat a level so your strategy can change and it is simply fun enough to go back to in your spare time.
Overall, Stardrone VR is a very fun and entertaining game. I would easily classify it as the best non-VR VR game. It is unfortunate that the game didn't better incorporate virtual reality into the gameplay, but regardless it is a very stellar game that you should consider purchasing nonetheless. At $7.99, Stardrone VR gives you plenty of bang for your buck and throws in some decent replay value. Don't be hesitant to be thrown into space with Stardrone VR.